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A Snowball's Chance...

Released: Nov 2014

Role(s): Solo indie game project

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DESCRIPTION: Not your ordinary, run-of-the-mill Infinite Runner!  "A Snowball's Chance..." is all about ROLLING with the punches and staying cool when things get hot!Take control of the rolling snowball and Swipe or Tilt to make your getaway through increasing degrees (pun intended) of difficulty.  "Grow in the Snow" and "Melt in the...Heat," as long as you are touching the ground.  Jump frequently to avoid touching the hot ground whenever you want, but watch out for the stalactites in the caves!  Of course there are Coins and Powerups to collect along the way, Unlockable Characters, and plenty of Obstacles to avoid.   As things get faster and hotter, make sure to look for cold refuges and random blizzards to help keep cool before you melt away forever!  
   
“A Snowball’s Chance…” was my first venture into making an Indie game.  The concept was rolling around in my head for months until a company layoff gave me the time and motivation to set out on my own and tackle an end-to-end project.  I used Unity Free and targeted iOS for the delivery platform.  The design, art, and code were completed in a little under 5 months on a shoestring budget of $300.


TOOLS  USED: Unity3D, C#, Monodevelop, MayaLT, Photoshop, Audacity, Machinations

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