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Counter Act
Released: Mar 2007
Role(s): Creative Lead

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DESCRIPTION: CounterAct was a narrative driven digital tabletop exercise.  It was instructor led and designed to give students a chance to explore concepts taught in the Unconventional Threat course using the Dystopia Virtual Environment as a backdrop.  While Role-playing, students would research, identify potential threats, and propose actions to counter terrorism from the specific groups being studied in the course.

I was responsible for the creation of all in-game art assets 2D, 3D, vector map icons, and user interface creation in Qt.

 

TOOLS USED: 3DStudio Max, OSG, Qt, Photoshop, Illustrator​

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