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WWE Crush Hour

Released: 2003

Role(s): Environment Artist and Level Designer

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DESCRIPTION: WWE-themed Vehicular Combat game for Nintendo GameCube.  THQ really loved their exclusive WWE License, so we created this at one of their small satellite studios – PCP&L.  I was responsible for modeling, texturing, and lighting environments, creating special effects, and animating hazards and traps for the levels.

 

TOOLS USED: Maya, Photoshop, Renderware

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